MAY WONDER FIND YOU.

Beyond every horizon lies another story waiting to be discovered.

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About

Bringing ambitious worlds to life.

Across more than 18 shipped and in-development game projects, I have grown from 3D Artist to Lead Artist, contributing to major franchises including Star Wars, Avatar, Far Cry, Ghost Recon, The Division, and The Crew. My focus is visual quality, scalable art production, cross-discipline collaboration, and helping teams ship complex AAA worlds.

Based inShanghai, China
Experience20+ Years in Games, 18+ Game Projects
SpecialtiesArt Direction, Technical Direction, Art Leadership
FocusAAA Open Worlds, Visual Quality, Scalable Art Production
Verified game credits on MobyGames ↗
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Favorite Projects

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Personal Projects

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ArcShot

Windows screenshot annotation tool for precise, fast visual feedback.

  • C#
  • WPF
  • .NET 10
View project
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EXIF Frame Card

CLI tool that generates clean, shareable EXIF frame cards for photographers.

  • Python
  • Pillow
  • Rich
Private build
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Blender Tools

A focused collection of add-ons for faster level art and environment workflows.

  • Python
  • Blender API
  • BMesh
Private build
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Photography Blog

A visual journal exploring photography, travel, composition, and the stories behind each frame.

  • Photography
  • Travel
  • Visual Stories
View journal
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3D Printing Projects

Personal experiments in digital sculpting, practical design, prototyping, and physical fabrication.

  • 3D Printing
  • Prototyping
  • Fabrication
In development
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Professional Skills

Digital Content Creation (DCC)

  • Modo
  • 3ds Max
  • Substance Designer / Painter
  • Blender
  • Photoshop
  • DaVinci Resolve
  • Final Cut Pro
  • ZBrush

Tools & Pipelines

  • Snowdrop
  • Unity
  • Unreal
  • Anvil
  • Dunia
  • Editor Scripting
  • Perforce & Git

Project Management

  • Resource Planning & Management
  • Production Pipeline Design & Optimization
  • Performance Optimization

Leadership

  • Team Leadership
  • Cross-Discipline Collaboration
  • Mentorship & Coaching
  • Production Planning
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Contact

Let's build something memorable together.

I'm open to ambitious collaborations with teams that care deeply about craft, players, and the worlds they create.